I mean i would also doubt a guy who assumed that i didn't know anything beyond basic css.
After all this is entierly false and not like that at all!
You see, my insult of your programming skill was just a misunderstanding.
So... for this post let's assume that you are critically inclined in the sphere of Unity game development.
So...
Have you ever thought what would happen if when you reached the end of the world and instead of it simply ending it would loop back around?
You probably have no idea what is happening in the gif so let me explain.
The result is this seamless loop.
Maybe you still don't belive me, so let's go somewhere else.
As you can see the end is never the end.
So here is comprehensive list of the things i've done to get it like that:
- Don't use Unity.
Unlike Unity in
- Render the whole game multiple times before giving it to camera.
- Get the image that the camera has rendered and save it.
- Make a good UI.
Since i've just said that i am not using Unity, how come i know so much about it?
You see;
I've already developed the entire game in Unity before.
You may be wondering what could have happened for me to abadon everything and change the game engine and start all over again.